Entry tags:
[Heart Game] From the ashes we can build
WHO: Macaque, Red Son, Wukong, Korone, Donnie, Cole, Wash
WHAT: Soul fixin'
WHEN: March 9
WHERE: Red Son's house, Blossomcrown
WARNINGS: will be marked
WHAT: Soul fixin'
WHEN: March 9
WHERE: Red Son's house, Blossomcrown
WARNINGS: will be marked

Re: Level S (sub 1) - West Door
Let's try that incense.
Re: Level S (sub 1) - West Door
Smoothly, he scoops the snake into the bowl with his tail, staring hard at it as he draws the bowl closer.
Re: Level S (sub 1) - West Door
The snake seems to be sluggish, probably because of the ice in here. It is easily scooped into the bowl. It looks into Wukong's eyes, and you get a strong sense of jealousy, and also guilt about that jealousy. You have no right to be jealous, all considered. You should be able to take these sort of hurts better by now.
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Hm, another point for resignation. Unfortunately one he understands well. Its always hard trying to find that right piece for the emotional hole. He's gotten better, but its taken a lot of work.
He'll touch the wax. He figures Wukong is probably okay with the snake.
Re: Level S (sub 1) - West Door
You chance a look back. The flames are climbing the mountain, right on your heels. Heaven's holy fire, you think bitterly, come to cleanse Wukong's lands and all his subjects. As if imprisoning him wasn't bad enough.
The flames rush up to meet you, searing the end of your tail. You jump, diving through the waterfall and the seals, dropping the monkeys because you know that it won't be a pretty landing.
You cover your ears as the monkeys you couldn't save burn and scream. You hear every bit of those sounds anyway, and you feel sick. You feel useless.
More than anything, you feel guilty. And alone.
The kids scatter as you wail with impotent grief. First a scream of your own, raspy from the smoke, then quieter sobs that echo through the cavern.
Wukong would have been able to save them. Why weren't you?
Re: Level S (sub 1) - West Door
Excuse him as he drops to his knees at that because oh, that memory hits REAL FUCKING HARD.
The sound of buildings collapsing, the screams and shrieks of crumpling metal. The very distant and all too close THRUM of plasma raining down from the sky, there is rebar through her middle, telling him to box everything up and to keep going-
Wash grabs his head.
Forces himself to fucking breathe.
Re: Level S (sub 1) - West Door
It's a rope that looks like it was spun out of pure gold. There's a little golden monkey logo on one end of it. It feels important, like it wants to protect you. Much like the grenade, you want to hang onto it.
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
The last item is the loose dried wax, and then there's the void.
Re: Level S (sub 1) - West Door
He takes a piece.
Re: Level S (sub 1) - West Door
You chance a look back. The flames are climbing the mountain, right on your heels. Heaven's holy fire, you think bitterly, come to cleanse Wukong's lands and all his subjects. As if imprisoning him wasn't bad enough.
The flames rush up to meet you, searing the end of your tail. You jump, diving through the waterfall and the seals, dropping the monkeys because you know that it won't be a pretty landing.
You cover your ears as the monkeys you couldn't save burn and scream. You hear every bit of those sounds anyway, and you feel sick. You feel useless.
More than anything, you feel guilty. And alone.
The kids scatter as you wail with impotent grief. First a scream of your own, raspy from the smoke, then quieter sobs that echo through the cavern.
Wukong would have been able to save them. Why weren't you?
Re: Level S (sub 1) - West Door
Wukong didn't resent him, or blame him for choosing the children. He was just sad and frustrated that Macaque was put in that positon at all.
Re: Level S (sub 1) - West Door
He had touched the memory himself and his breathing got erratic and there is rage.
And pain.
And so much fucking sympathy.
Re: Level S (sub 1) - West Door
Unfortunately, now you know just who Wukong let it go about. Those comments he made earlier...all about the people who would cause this to a bunch of helpless innocents. He sighs and places a hand on Wash's shoulder. "Take some time to breathe. We still have work to do here."
Re: Level S (sub 1) - West Door
There is.
A lot of rage. A shaking that can be felt, even through the armor.
"They were just living their lives, but of course, of course they were easy to take out, so why not!"
He sighed angrily. "What is wrong with people who decide they can just commit a genocide like its nothing?"
Re: Level S (sub 1) - West Door
Wukong sits in front of him propping his chin on one hand. "One thing about having power is there are pretty much three kinds of people who have it: those who try to control everything, those who think they can do better, and those who don't want to be controlled. And those who want control will use whatever they can to hurt anyone who doesn't fit that, especially if they don't have enough power todo anything else."
Re: Level S (sub 1) - West Door
He sighs, and pushes himself to his feet. "I think it's helplessness. The underlying theme."
He is also summoning Macat for pets.
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
He looks at the items and sighs. "Likely...the things that were? Are going to be the mountain getting attacked," he said and then held out a statue shard, "and being rejected and making contact with shadows. They're not good feelings, but those are also the kind of memories that are going to be a big deal for someone's foundations."
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
He opens his bag, considering what he has. "The jar of sand might work, but that is a stretch. Maybe the fight with MK, but we'd need to get that candle. He did feel bad I didn't seem willing to ask for help with the bulb memory, but those are pretty mixed things."
Re: Level S (sub 1) - West Door
Being serious though, he focuses on the problem at hand. "Well, I've got a night of cuddling during a thunderstorm he was struggling through, and the Don't Forget paper. But I don't think not forgetting helps here. Having someone help when he's helpless might, but I feel kinda like that might be more useful later."
Re: Level S (sub 1) - West Door
He looks to the voids. "The voids are structure, so we should best match the items to the vibe of the room. You don't want to mess with a structure. That's how you get wires crossed on how you react to things. Like laughing when someone is suffering. Stuff like that. But you can try to help alleviate the room a bit if you want, separated from the voids. Then you're not baking it into those feelings, but it might make it a little easier. Leaving notes in rooms was a pretty common thing for Heart Games, try to help people feel like they have someone they can turn to, or try to offer some kind of comfort. It doesn't usually force a big change, but it might make it easier to get a change outside."
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door
Re: Level S (sub 1) - West Door